News & Research

Research, Community & People Neema Tavakolian Research, Community & People Neema Tavakolian

Cecile Zhang on Camerimage’s Reckoning: The Data Behind the 3.1% Controversy

At the center of the 3.1% controversy at Camerimage 2024, cinematographer and researcher Cecile Zhang critically examines how a viral data visualization sparked outrage over gender representation in cinematography. Through a deep dive into the numbers, Zhang questions whether the debate has been shaped by incomplete data and social media activism rather than a fuller understanding of systemic bias.

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Research, Community & People Neema Tavakolian Research, Community & People Neema Tavakolian

Bridging the Digital Divide in Hawai’i

Computer science is rapidly becoming an essential skill for today’s workforce and the future. However, in Hawai‘i, integrating CS education comes with unique cultural and logistical challenges. Dr. Josiah Hester and his team at Georgia Tech’s Ka Moamoa Lab, based in the TSRB building, are developing emerging technology solutions specifically designed to support Hawaiian immersion schools, ensuring that CS education remains both accessible and culturally relevant.

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Research Neema Tavakolian Research Neema Tavakolian

How Metal Gear Solid V’s Design Betrays Its Anti-Nuclear Ideals

Hideo Kojima’s Metal Gear series has long been celebrated for its anti-war and anti-nuclear metacommentary. However, this legacy faced a peculiar rupture with Metal Gear Solid V: The Phantom Pain (MGSV). According to a recent paper from TSRB’s Ryan Scheiding (Georgia Tech) & Dan Staines (Torrens University), the game's gameplay mechanics and design undercut its thematic intent.

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Research Neema Tavakolian Research Neema Tavakolian

From The Last of Us to Baldur’s Gate: Cultural Tensions in Gaming

As society evolves and cultural norms are challenged, efforts to embrace inclusivity and diversity often face intense scrutiny from an oftentimes very vocal minority. A recent paper by TSRB’s Anne Sullivan and coauthors Mel Stanfill and Anastasia Salter from the University of Central Florida, takes a closer look at the backlash and controversy when three popular games released in 2023 introduced inclusive options into their character creation.

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Innovate and Collaborate: Inside TSRB’s Maker Spaces

The Technology Square Research Building (TSRB) at Georgia Tech houses two invaluable community maker spaces that embody Tech Square's ethos of collaboration: the IPaT Prototyping Lab and Craft Lab. These spaces create hubs of interdisciplinary collaboration, skill-building, and innovation among students, faculty, artists, startups, and external partners.

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How Zoo Atlanta’s Elephants Are Experimenting with Sound

Ph.D. student Arianna Mastali’s research in animal-centered computing focuses on designing wearable computers and interactive enrichment devices. With a background in computer engineering and human-computer interaction, Mastali's interdisciplinary expertise has culminated in a unique project to enrich the lives of the elephants at Zoo Atlanta.

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It Is Time for a New Yamacraw: Revitalizing Atlanta’s Hardware Tech Scene

Launched in 1999, Georgia's Yamacraw initiative positioned the state as a tech leader in broadband and semiconductors, ultimately leading to the creation of Tech Square as an innovation hub. Nearly 25 years later, experts like Georgia Tech's Professor Farrokh Ayazi believe a new Yamacraw-like effort is needed to revitalize Atlanta's hardware tech scene and restore its former momentum.

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Research, Community & People Neema Tavakolian Research, Community & People Neema Tavakolian

TSRB’s Richmond Wong Receives Grant to Foster the Landscape of “Critical Computing” at Georgia Tech

Richmond Wong, an Assistant Professor in Georgia Tech's Digital Media program, is leading a new project that explores the intersection of technology, ethics, and social values. Funded by a seed grant from the Georgia Tech Institute for People and Technology (IPaT), Wong’s project — Fostering the Landscape of “Critical Computing” — aims to create a transdisciplinary research community focused on the ethical dimensions of computing.

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